May 8, 2006 - In a last minute bombshell, Kaz Hirai announced the specific date and details of the PS3 launch. The PS3 will be arranged in two separate system configurations: a 20 and a 60 gigabyte hard drive system. What's more, Japan will see the PS3 first on November 11th, at a price for 59,800 yen for the 20 gigabyte system setup. The 60 gigabyte system will be open ended and set by retailers. North America, Europe and Australasia will see the system six days later on November 17th. The price? $499 dollars or 499 Euros for the 20 gig version, and $599 dollars or 599 Euros for the 60 gig version. In Canadian dollars, that will come to approximately $549 dollars for the 20 gig and $659 dollars for the 60 gig version.
Hirai also announced that Sony will try to get a grand total of six million units shipped by March 31, 2007, which is Sony's fiscal date: 2 million PS3s will be available during the initial launch window, another 2 million will be shipped before the end of 2006, and finally another 2 before March 31st.
We'll have more details shortly.
ign.com
still gotta wait fuckin' ages
Sony reveals the PS3 controller
May 8, 2006 - Today at SCEA's E3 press conference, Ken Kutaragi came on stage near the end of the conference to deliver the final piece of the PS3 puzzle: the controller. Last E3, Sony showed off a completely different controller from the usual Dual Shock 2 rev, and was reminiscent of a Batarang.
However, it seems that Sony has listened to the criticisms of fans and its clients and have reverted back to the traditional Dual Shock design for the PS3, which will make gamers happier. In addition, the new controller will be wireless, with a USB connection in case you want to be wired. When connected, the controller can be charged automatically. The controller can be connected and disconnected at any time.
The biggest surprise was when Phil Harrison joined Ken Kutaragi on stage to show off the secret feature of the Dual Shock 3: six degrees of freedom. Using technology similar to what we've seen in past games, players can now move the controller freely in order to manipulate the action on the screen.
This was shown by Dylan Jobe, who is the producer/director of Warhawk, which will make an appearance on the system. In the short two minute demo, Jobe was shown flying his craft by handling the controller in a similar fashion to that of an aircraft stick. Before that, Harrison also showed two demos using this feature, with a helicoptor and the traditional rubber duck.
While the new Dual Shock will gain motion detection, it will be losing its shock. Sony confirmed that the rumble feature will be disabled, as the vibration apparently interferes with information detected by the motion sensor.
Sony has also made a few fine adjustments to the controller. The L2/R2 shoulder buttons have been enlarged, allowing for increased stroke depth. The analogue sticks allow for greater tilting angle, a change that will apparently give more delicate controls to games. Both the sticks and the L2/R2 shoulder buttons benefit from an increase in precision from 8 to 10 bits.
We'll have more information on the new controller as soon as we get our hands on it!
allso ign.com